Star Wars: The Old Republic Wiki
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Take Cover Take Cover

Instant
Cooldown: 1 second

Roll into the selected cover point. If no cover point is available, you will crouch in place. Taking cover enables the use of cover-only abilities, and so long as you remain down behind a cover object, most ranged attackers strike your cover instead.

Take Cover is a starting Sniper and Gunslinger ability.

Cover positions will be shown as green silhouettes when an enemy is targeted. They are shown even out of combat although there are some range and angle/direction restrictions. When using this ability, the player will automatically be moved to the location of the silhouette and then Crouch. If there is no silhouette shown the player will instead simply cast Crouch immediately and stay where they are. A small green arrow shows at the location if the game thinks the player is already in valid cover.

While Crouching, if there is terrain between you and the enemy you have a chance to mitigate the damage. However, it is possible to still get hit in cover, just less often. You can also get hit while you are casting/aiming, such as using Snipe. You cannot move without breaking cover.

An alternative cover ability that does not try to move the player is Crouch. By default, Take Cover is not added to the player's ability bars, only Crouch.

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