Star Wars: The Old Republic Wiki
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Patch 1.4.2
Release Date 16 October 2012

Patch chronology


Previous Patch Next Patch
Patch 1.4.1a Patch 1.4.3

External links


1.4.2 on swtor.com

Classes and Combat[]

Bounty Hunter[]

Mercenary

Smuggler[]

Gunslinger

  • Sweeping Gunfire now correctly causes the player to face the ability's target.

Companion Characters[]

General[]

  • Some companion abilities now show more descriptive failure error messages.

Flashpoints and Operations[]

General[]

  • The UI for lockout tabs (for groups and lockout timers) now displays correctly.

Operations[]

Explosive Conflict

  • Some terrain has been adjusted to prevent players from skipping some encounters in this Operation.
  • The Defected Imperial Commander no longer occasionally becomes untargetable.

Items[]

  • Consumables that have an activation time are no longer consumed on a subsequent activation even when that activation is canceled.

Missions and NPCs[]

Class Missions[]

Sith Warrior

  • General Faraire: This mission no longer fails to update upon entering its phase.

Trooper

  • The Ambush: Corrected an issue that could prevent players from completing this mission.

PvP[]

Warzones[]

  • Implemented changes to correct issues that prevented Warzones from backfilling when a pre-made group member let the Warzone invitation time out.

UI[]

General[]

  • The map and other UI elements no longer occasionally flicker on machines with SLi or Crossfire setups.

Maps[]

  • SLi performance is no longer degraded when opening the Galaxy Map.
  • GTN kiosks now on player ships are now properly represented on the map.

Miscellaneous Bug Fixes[]

  • Players who log out on another player's ship without ever having boarded their own are now correctly evicted to the docking bay.
  • Vehicles can once again be used in the Black Sun, Old Galactic Market, The Works, and the Jedi Temple districts on Coruscant.
  • Resolved an issue that caused the game client to sometimes treat mouse clicks outside of the window as valid clicks when using virtual on-screen keyboards.
  • Performance is no longer degraded in the Walker interior on Ord Mantell when moving the camera around the character.
  • Certain visual effects no longer disappear as they pass over particular types of geometry.
  • Some misplaced art assets, seams or holes in the terrain, and locations where players could become stuck have been corrected.
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