Star Wars: The Old Republic Wiki
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Patch 1.2.4
Release Date 15 May 2012

Patch chronology


Previous Patch Next Patch
Patch 1.2.3a Patch 1.2.5

External links


1.2.4 on swtor.com

Classes and Combat[]

General[]

  • The Guard ability can now be reapplied if the player dies with it activated. Previously, players sometimes received an error indicating that their target was already guarded.

Sith Inquisitor[]

General

  • Lightsaber Charge's audio effects no longer loop indefinitely.

Companion Characters[]

Xalek[]

  • Xalek now receives the correct amount of Shield Absorption from equipped gear.

Crew Skills[]

Crafting Skills[]

Flashpoints and Operations[]

General[]

  • Players who advance from level 49 to 50 while near an Operation phase gate now see the gate color change to indicate their eligibility to enter.

Flashpoints[]

Directive 7

  • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.

Lost Island

  • LR-5 Sentinel Droid now reliably activates his Plasma Coils during the encounter.

The Battle of Ilum

  • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.

The Black Talon

  • An audio effect from the fusion cutter in this Flashpoint no longer loops indefinitely.

The False Emperor

  • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.

Operations[]

Explosive Conflict

  • General Vorgath's speech now features the correct voice modulation.

Items[]

General[]

  • Rebreather head slot items now appear on Sith Pureblood characters.
  • Equipping a hooded robe in combination with certain head slot items no longer causes baldness.
  • Players can no longer add color crystals to some items that did not appear to have color crystal slots, causing the crystals to become irretrievable.

Missions and NPCs[]

Missions[]

World Missions

Belsavis

  • Breakthrough: All members of the group now receive credit for completed of this mission.

Ilum

  • World Story missions on Ilum can no longer be abandoned.

Taris

  • No Escape: Republic Astromech Droids are no longer attacked by nearby friendly forces.

Voss

  • Players can no longer complete The Dark Hollow without first completing Primary Target. Completing these missions out of order could prevent players from completing Primary Target.

Class Missions

Jedi Knight

  • Fate of the Jedi: The cinematic with the Jedi Council no longer takes much longer than intended to begin playing.

Jedi Consular

  • Automated Defense: Euphony Guard Droids now count towards this mission objective.
  • Vivicar Awaits: This mission can no longer become blocked if a player logs out during the “Defeat the Ambush” step.

Sith Inquisitor

  • Into the Pit: The final conversation with Major Bessiker can no longer be repeated.

Imperial Agent

  • Shadow of the Dark Lord: Darth Zhorrid now follows through with her threat to torture a character in one of the dialogue paths in this mission.

Trooper

  • The Battle of Corellia: The Striker One Uplink can now be used from the mission tracker.

PvP[]

General[]

  • Mini-pets can no longer be summoned inside Warzones.
  • A fix for some causes of players becoming stuck dead in Warzones has been implemented, though the issue may still rarely occur.

Warzones[]

Voidstar

  • Characters that exit the protected spawn area before the match begins are now killed.

UI[]

Guild Bank[]

  • Crafted items stored in the Guild Bank now display their tooltips correctly.

Social[]

  • Closing the Add Friend dialogue no longer makes the Add Friend button on the friends list unusable.

Miscellaneous Bug Fixes[]

  • Actions in the UI layout editor, chat window, and crafting window now prevent a player from being labeled as AFK.
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