Patches[edit | edit source]
- Patch 1.2.0 (12 Apr 2012): Now costs 2 Energy Cells to activate.
|Trauma Probe||Trauma Probe|
|Deploys a trauma probe with 10 charges that lasts 5 minutes. When the target is damaged, Trauma Probe loses 1 charge and heals the target for X. This effect cannot occur more than once every 3 seconds. Only one trauma probe can be deployed at a time.|