Star Wars: The Old Republic Wiki
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== Objectives ==
==Critical Missions in Space==
 
Traveling through space is an exciting part of the Star Wars™: The Old Republic™ experience. Not only will you navigate the stars to visit new planets, but you can also choose to undertake critical missions in the depths of space where you'll maneuver through chaotic asteroid fields, blast enemy fighters, and engage in epic, large-scale fleet battles reminiscent of those from the classic Star Wars™ films.
 
   
  +
=== Primary objective ===
In keeping with the original Star Wars films, the Space Combat system in Star Wars: The Old Republic is designed to make travel times literally fly-by, while combat runs and space battles put you in the pilot's seat for a fast-paced and highly cinematic experience. Like Luke Skywalker in the original assault on the Death Star, you'll also discover that even a lone starship can change the course of galactic history.
 
  +
Each space mission has a primary objective, indicated in the objective tracker in the upper-right corner of the space combat screen. You must achieve this objective to successfully complete the mission.
   
  +
=== Bonus objectives ===
==Completing your Objectives==
 
  +
Each space mission also has a set of three bonus quests, which will not show up on the objectives tracker until you make progress on one of them (destroying the first turret, for example). Each bonus quest will reward some [[XP]] and [[credits]].
Whether undertaking faction-based missions involving epic space battles or simply cruising through one of the galaxy's "hot spots", the Space Combat experience drops your starship right into the action. You'll be put on a direct course towards your objective and you'll maneuver your ship through obstacles and deal with enemies that cross your path. It's truly a 'combat' experience.
 
   
  +
* The first usually involves shooting down a large number of enemy ships, it is generally available immediately.
Your final objective in the mission could be escorting a friendly shuttle to safety or even destroying an enemy battle cruiser. As your character's level increases, you'll be challenged with more difficult and more complex space combat missions, and the stakes will only get higher. By succeeding in these missions, you'll obtain rewards that will be useful in other aspects of the gameplay experience.
 
  +
* The second usually has to do with the capital ships, destroying their turrets, shield generators, engines, etc. This quest usually has a level restriction.
  +
* The third generally involves destroying a large target, such as the bridge of a capital ship. It will be available immediately, but may be difficult if not impossible without higher level ship equipment, such as torpedoes. This quest will only be available once per day per mission. However, the target objective will still give destruction xp every mission, which is usually a significant amount compared to other targets. (e.g. 500xp vs 7xp)
   
  +
For more information on each space mission's bonus objectives, including what level each becomes available at, see the page for that particular mission. Also, see the spreadsheet linked in the External Links section below for an overview.
==Exploring the Galaxy==
 
  +
As your Star Wars: The Old Republic saga unfolds, you'll fly through scenarios in all corners of the galaxy. From braving the galaxy's most dangerous asteroid belt to taking part in a large-scale showdown over an embattled ice world, you'll experience a large variety of missions in a large variety of environments.
 
 
==Space Combat basics==
  +
=== Combat ===
  +
* Left mouse button: Fire guns. Holding down the left mouse button allows for continuous fire.
 
* Right mouse button: Fire missiles. Hold down, mouse over a maximum of 4 targets. A blue lock will appear. Release right mouse button to fire.
 
* Space Bar: Do a barrel roll! Possibly evades incoming fire.
 
* At Level 50, you get access to Proton Torpedoes. They are fired same way as missiles, except you have to maintain your mouse over the target until you get a lock.
  +
  +
=== Movement ===
  +
Both the mouse and WASD keys move your ship. However, using the WASD keys allows pilots to target/fire with the mouse. Most pilots find this the most effective method to complete missions. Your ship follows a predetermined course through the combat zone. Usually you have sufficient time to accomplish your primary objective(s).
  +
 
You have Shields and Armor. Shields regenerate ONLY when the ship guns are not firing. Firing missiles does not affect shield regeneration. A Power Conversion Module is available to level 25 pilots. This device will allow pilots to switch power priority between guns and shields. The particular combat encounter will dictate power priorities as pilots advance in level. However, the best advice is to always "keep your shields up!"
  +
 
==Space Combat Tips and Tricks==
 
* Do not lead your target. The guns are "smart." Just put the target cursor on top of the target and click.
 
* With level appropriate updates all fighters are dispatched with 2-3 shots. They usually come from behind, turn and fire at you giving you plenty of time to shoot them down. Damage is usually low.
  +
* Turrets deal a lot of damage and take several hits to destroy. Make these priority over fighters during extended missions.
 
* You can ignore fighters and recharge your shields. You CANNOT ignore turrets, as long as you see any, keep firing regardless of shield status.
 
* When fighters are coming from ahead, you can see their red dots/trail depending on distance. Fire 4 shots from max range and switch to another target. It will take a couple of seconds for weapon fire to hit, but it will hit and kill it if you aimed right.
  +
* In your first battle you have a limited amount of missiles. If they are needed for objectives, be sure to save some for that. You can buy a starship upgrade with more missiles.
  +
* Whether it is realistic or not, both friend and foe attacks can go through what should be solid objects. For example you can shoot through an asteroid and hit the fighter on the other side. Or you can shoot through a space station and hit a target on the other side. Basically if your targeting reticle is red, you will hit whatever is there. While some might consider this cheating, it should be considered fair gameplay, since the enemy AI will use this against you. For example capital ship turrets will target and shoot at you even if they are obstructed from view. [http://www.youtube.com/watch?v=Yelp5NTkUnY Video example.]
   
 
==Upgrading your ship==
 
==Upgrading your ship==
Your ship can be equipped with new items just as you are able to equip your companion. Cybertech can craft some upgrades for the ship as well as buying them from a vendor. Some items require [[Fleet Commendation]] to purchase them.
+
Your ship can be equipped with new items just as you are able to equip your companion. Ship upgrades can be purchased from vendors, as well as crafted by characters with the [[Cybertech]] crew skill.
   
 
There are 10 equipment slots:
 
There are 10 equipment slots:
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*[[EMP Generator]] [http://db.darthhater.com/items/19848/emp_generator/] - lvl 45, 150 Fleet Commendation
 
*[[EMP Generator]] [http://db.darthhater.com/items/19848/emp_generator/] - lvl 45, 150 Fleet Commendation
 
*[[Proton Torpedo Tube]] [http://db.darthhater.com/items/22018/proton_torpedo_tube/] - lvl 50, 50 Fleet Commendation
 
*[[Proton Torpedo Tube]] [http://db.darthhater.com/items/22018/proton_torpedo_tube/] - lvl 50, 50 Fleet Commendation
 
==Space Combat basics==
 
Left mouse button: Fire guns.
 
 
Right mouse button: Missiles. Hold down, mouse over a maximum of 4 targets. A blue lock will appear. Release right mouse button to fire.
 
 
Space Bar: Execute a roll. Possibly evading incoming fire.
 
 
Moving the mouse around the screen will move your ships towards that spot.
 
 
Combat is on rails, you have no control over the course. Don't worry, you will be presented with enough opportunity to finish all objectives including bonus ones.
 
 
You have Shields and Armor. Shields regenerate while guns are not firing. Firing missiles doesn't affect regeneration. When you get the Power Conversion Module at level 25, get used to switching between power to guns and power to shields depending on the situation. Keep your shields up!
 
 
At Level 50, you get access to Proton Torpedoes. They are fired same way as missiles, except you have to maintain your mouse over the target until you get a lock.
 
 
==Space Combat Tips and Tricks==
 
You have smart guns. No need to lead the target. Just put the cursor smack on top of the target and fire.
 
 
Fighters are easy to dispatch with 2-3 shots depending on upgrades. They usually come from behind, turn and fire at you giving you plenty of time to shoot them down. Damage is usually low.
 
 
Turrets deal a lot of damage and take several hits to destroy. Make those your priority over fighters. Fire a full 4 missile salvo as soon as you can and follow up with gun fire on targets NOT locked. Repeat when your 4 missile tubes are up again.
 
 
You can ignore fighters and recharge your shields. You CANNOT ignore turrets, as long as you see any, keep firing regardless of shield status.
 
 
When fighters are coming from ahead, you can see their red dots/trail depending on distance. Fire 4 shots from max range and switch to another target. It will take a couple of seconds for weapon fire to hit, but it will hit and kill it if you aimed right.
 
   
 
==Missions==
 
==Missions==
  +
Once you get your ship, you will be able to undertake space missions. They are available from your ship's galaxy map. There are also daily space missions available from the communications terminal on your ship's bridge, which reward [[Fleet Commendation|Fleet Commendations]] (can be redeemed for some ship upgrades), along with extra XP and credits.
Missions are available upon starship ownership. There are daily missions that will reward you with extra commendations and credits. You may repeat any mission any number of times for a small amount of credits and 1 commendation.
 
   
 
===Republic missions===
 
===Republic missions===
  +
'''[[Operation Midnight Freedom]]''' <br/>
 
{{Missionlink|Republic|15|Space Combat: Fondor Escort}}<br />
  +
  +
'''[[Operation Searing Light]]''' <br/>
 
{{Missionlink|Republic|15|Space Combat: Javaal Fleet Action}}<br />
 
{{Missionlink|Republic|15|Space Combat: Javaal Fleet Action}}<br />
{{Missionlink|Republic|15|Space Combat: Balosar Outpost}}<br />
+
{{Missionlink|Republic|15|Space Combat: Balosar Outpost}}
{{Missionlink|Republic|15|Space Combat: Fondor Escort}}
 
   
  +
'''[[Operation Noble Gambit]]''' <br/>
{{Missionlink|Republic|20|Archenar Intercept}}<br />
 
{{Missionlink|Republic|20|Makem Te Assault}}<br />
+
{{Missionlink|Republic|20|Space Combat: Archenar Interception}}<br />
 
{{Missionlink|Republic|20|Space Combat: Makem Te Assault}}<br />
   
  +
'''[[Operation Ardent Wave]]''' <br/>
{{Missionlink|Republic|28|Syvris Evacuation}}<br />
 
{{Missionlink|Republic|28|Llanic Station Strike}}<br />
+
{{Missionlink|Republic|28|Space Combat: Syvris Evacuation}} (Hard version of Javaal Fleet Action)<br />
  +
{{Missionlink|Republic|28|Space Combat: Llanic Station Strike}} (Hard version of Balosar Outpost)<br />
   
  +
'''[[Operation Glory Cyclone]]''' <br/>
{{Missionlink|Republic|34|Pakuuni Defense}}<br />
 
{{Missionlink|Republic|34|Kovor Ice Field}}<br />
+
{{Missionlink|Republic|34|Space Combat: Pakuuni Defense}}<br />
 
{{Missionlink|Republic|34|Space Combat: Kovor Ice Field}} <br />
   
  +
'''[[Operation Sunder Zero]]''' <br/>
{{Missionlink|Republic|40|Hydian Way Blockade}}<br />
 
{{Missionlink|Republic|40|Drexel Sweep}}<br />
+
{{Missionlink|Republic|40|Space Combat: Hydian Way Blockade}}<br />
  +
{{Missionlink|Republic|40|Space Combat: Drexel Sweep}} (Hard version of Archenar Interception)<br />
   
  +
'''[[Operation Grand Nova]]''' <br/>
{{Missionlink|Republic|44|Kalee Fortification}}<br />
 
{{Missionlink|Republic|44|Zosha Advance}}<br />
+
{{Missionlink|Republic|44|Space Combat: Kalee Fortification}} (Hard version of Pakuuni Defense)<br />
  +
{{Missionlink|Republic|44|Space Combat: Zosha Advance}} (Hard version of Makem Te Assault)<br />
   
  +
'''[[Operation New Eclipse]]''' <br/>
{{Missionlink|Republic|48|Impossible Sector}}<br />
 
  +
{{Missionlink|Republic|48|Space Combat: Impossible Sector}} (Hard version of Hydian Way Blockade)<br />
   
 
===Empire missions===
 
===Empire missions===
  +
'''[[Operation Silent Roar]]''' <br/>
 
{{Missionlink|Empire|15|Space Combat: Jabiim Escort}}<br />
 
{{Missionlink|Empire|15|Space Combat: Jabiim Escort}}<br />
  +
{{Missionlink|Empire|15|Space Combat: Saleucami Fleet Action}}<br />
 
  +
'''[[Operation Echo Quake]]''' <br/>
 
{{Missionlink|Empire|15|Space Combat: Cartel Listening Station}}<br />
 
{{Missionlink|Empire|15|Space Combat: Cartel Listening Station}}<br />
 
{{Missionlink|Empire|15|Space Combat: Saleucami Fleet Action}}<br />
   
  +
'''[[Operation Eternal Domain]]''' <br/>
 
{{Missionlink|Empire|20|Space Combat: Nez Peron Sweep}}<br />
 
{{Missionlink|Empire|20|Space Combat: Nez Peron Sweep}}<br />
 
{{Missionlink|Empire|20|Space Combat: Sarapin Assault}}<br />
 
{{Missionlink|Empire|20|Space Combat: Sarapin Assault}}<br />
   
  +
'''[[Operation Molten Splinter]]''' <br/>
 
{{Missionlink|Empire|28|Space Combat: Taspan Ambush}}<br />
 
{{Missionlink|Empire|28|Space Combat: Taspan Ambush}}<br />
{{Missionlink|Empire|28|Space Combat: Ezran Outpost}}<br />
+
{{Missionlink|Empire|28|Space Combat: Ezran Outpost}} (Hard version of Cartel Listening Station)<br />
  +
  +
'''[[Operation Rising Fury]]''' <br/>
  +
{{Missionlink|Empire|34|Space Combat: Skaross Fortification}}<br />
  +
{{Missionlink|Empire|34|Space Combat: Mugaar Ice Field}} (Hard version of Saleucami Fleet Action)<br />
  +
  +
'''[[Operation Sweeping Menace]]''' <br/>
 
{{Missionlink|Empire|40|Space Combat: Polith Minefield}}<br />
  +
{{Missionlink|Empire|40|Space Combat: Sullust Interception}} (Hard version of Nez Peron Sweep)<br />
   
  +
'''[[Operation Raging Dawn]]''' <br/>
{{Missionlink|Empire|34|Mugaar Ice Field}}<br />
 
{{Missionlink|Empire|34|Skaross Fortification}}<br />
+
{{Missionlink|Empire|44|Space Combat: Aeten Defense}} (Hard version of Skaross Fortification)<br />
  +
{{Missionlink|Empire|44|Space Combat: Clouds of Vondoru}} (Hard version of Sarapin Assault)<br />
   
  +
'''[[Operation Ascendant Pride]]''' <br/>
{{Missionlink|Empire|40|Polith Minefield}}<br />
 
{{Missionlink|Empire|40|Sullest Interception}}<br />
+
{{Missionlink|Empire|48|Space Combat: Ascendancy Barrier}} (Hard version of Polith Minefield)<br />
   
  +
==Daily missions==
{{Missionlink|Empire|44|Aeten Defense}}<br />
 
  +
===Republic daily missions===
{{Missionlink|Empire|44|Clouds of Vondoru}}<br />
 
  +
{{Missionlink|Republic|20|Operation Midnight Freedom}}<br />
 
{{Missionlink|Republic|24|Operation Searing Light}}<br />
 
{{Missionlink|Republic|28|Operation Noble Gambit}}<br />
 
{{Missionlink|Republic|32|Operation Ardent Wave}}<br />
 
{{Missionlink|Republic|36|Operation Glory Cyclone}}<br />
 
{{Missionlink|Republic|40|Operation Sunder Zero}}<br />
 
{{Missionlink|Republic|44|Operation Grand Nova}}<br />
  +
{{Missionlink|Republic|48|Operation New Eclipse}}
   
  +
===Empire daily missions===
{{Missionlink|Empire|48|Ascendancy Barrier}}<br />
 
 
{{Missionlink|Empire|15|Operation Silent Roar}}<br />
  +
{{Missionlink|Empire|24|Operation Echo Quake }}<br />
  +
{{Missionlink|Empire|28|Operation Eternal Domain }}<br />
  +
{{Missionlink|Empire|32|Operation Molten Splinter }}<br />
 
{{Missionlink|Empire|36|Operation Rising Fury}}<br />
  +
{{Missionlink|Empire|40|Operation Sweeping Menace}}<br />
  +
{{Missionlink|Empire|44|Operation Raging Dawn }}<br />
  +
{{Missionlink|Empire|48|Operation Ascendant Pride}}
   
 
==Gallery==
 
==Gallery==
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<center>
 
<center>
 
{{#ev:youtube|Eab0Ys7znH4|400}}
 
{{#ev:youtube|Eab0Ys7znH4|400}}
  +
{{#ev:youtube|WMvvGQfeuMw|400}}
 
</center>
 
</center>
   
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==External links==
 
==External links==
 
* [http://www.swtor.com/info/systems/space-combat Space Combat on swtor.com]
 
* [http://www.swtor.com/info/systems/space-combat Space Combat on swtor.com]
  +
* [https://docs.google.com/spreadsheet/ccc?key=0AmHNkv2C8I-5dGw2LXFFMGtmSXpyMVh6ZzRoalkyYmc&hl=en_US#gid=0 Breakdown of space missions, rewards, credits, etc.]
|}
 
|}
 
   
[[Category: Space combat| ]]
+
[[Category:Space combat| ]]

Revision as of 10:05, 28 March 2020

Objectives

Primary objective

Each space mission has a primary objective, indicated in the objective tracker in the upper-right corner of the space combat screen. You must achieve this objective to successfully complete the mission.

Bonus objectives

Each space mission also has a set of three bonus quests, which will not show up on the objectives tracker until you make progress on one of them (destroying the first turret, for example). Each bonus quest will reward some XP and credits.

  • The first usually involves shooting down a large number of enemy ships, it is generally available immediately.
  • The second usually has to do with the capital ships, destroying their turrets, shield generators, engines, etc. This quest usually has a level restriction.
  • The third generally involves destroying a large target, such as the bridge of a capital ship. It will be available immediately, but may be difficult if not impossible without higher level ship equipment, such as torpedoes. This quest will only be available once per day per mission. However, the target objective will still give destruction xp every mission, which is usually a significant amount compared to other targets. (e.g. 500xp vs 7xp)

For more information on each space mission's bonus objectives, including what level each becomes available at, see the page for that particular mission. Also, see the spreadsheet linked in the External Links section below for an overview.

Space Combat basics

Combat

  • Left mouse button: Fire guns. Holding down the left mouse button allows for continuous fire.
  • Right mouse button: Fire missiles. Hold down, mouse over a maximum of 4 targets. A blue lock will appear. Release right mouse button to fire.
  • Space Bar: Do a barrel roll! Possibly evades incoming fire.
  • At Level 50, you get access to Proton Torpedoes. They are fired same way as missiles, except you have to maintain your mouse over the target until you get a lock.

Movement

Both the mouse and WASD keys move your ship. However, using the WASD keys allows pilots to target/fire with the mouse. Most pilots find this the most effective method to complete missions. Your ship follows a predetermined course through the combat zone. Usually you have sufficient time to accomplish your primary objective(s).

You have Shields and Armor. Shields regenerate ONLY when the ship guns are not firing. Firing missiles does not affect shield regeneration. A Power Conversion Module is available to level 25 pilots. This device will allow pilots to switch power priority between guns and shields. The particular combat encounter will dictate power priorities as pilots advance in level. However, the best advice is to always "keep your shields up!"

Space Combat Tips and Tricks

  • Do not lead your target. The guns are "smart." Just put the target cursor on top of the target and click.
  • With level appropriate updates all fighters are dispatched with 2-3 shots. They usually come from behind, turn and fire at you giving you plenty of time to shoot them down. Damage is usually low.
  • Turrets deal a lot of damage and take several hits to destroy. Make these priority over fighters during extended missions.
  • You can ignore fighters and recharge your shields. You CANNOT ignore turrets, as long as you see any, keep firing regardless of shield status.
  • When fighters are coming from ahead, you can see their red dots/trail depending on distance. Fire 4 shots from max range and switch to another target. It will take a couple of seconds for weapon fire to hit, but it will hit and kill it if you aimed right.
  • In your first battle you have a limited amount of missiles. If they are needed for objectives, be sure to save some for that. You can buy a starship upgrade with more missiles.
  • Whether it is realistic or not, both friend and foe attacks can go through what should be solid objects. For example you can shoot through an asteroid and hit the fighter on the other side. Or you can shoot through a space station and hit a target on the other side. Basically if your targeting reticle is red, you will hit whatever is there. While some might consider this cheating, it should be considered fair gameplay, since the enemy AI will use this against you. For example capital ship turrets will target and shoot at you even if they are obstructed from view. Video example.

Upgrading your ship

Your ship can be equipped with new items just as you are able to equip your companion. Ship upgrades can be purchased from vendors, as well as crafted by characters with the Cybertech crew skill.

There are 10 equipment slots:

  • Ship Armor
  • Energy Shield
  • Shield Generator
  • Beam Charger
  • Beam Generator
  • Missile Magazine

Missions

Once you get your ship, you will be able to undertake space missions. They are available from your ship's galaxy map. There are also daily space missions available from the communications terminal on your ship's bridge, which reward Fleet Commendations (can be redeemed for some ship upgrades), along with extra XP and credits.

Republic missions

Operation Midnight Freedom
Galactic Republic [15] Space Combat: Fondor Escort

Operation Searing Light
Galactic Republic [15] Space Combat: Javaal Fleet Action
Galactic Republic [15] Space Combat: Balosar Outpost

Operation Noble Gambit
Galactic Republic [20] Space Combat: Archenar Interception
Galactic Republic [20] Space Combat: Makem Te Assault

Operation Ardent Wave
Galactic Republic [28] Space Combat: Syvris Evacuation (Hard version of Javaal Fleet Action)
Galactic Republic [28] Space Combat: Llanic Station Strike (Hard version of Balosar Outpost)

Operation Glory Cyclone
Galactic Republic [34] Space Combat: Pakuuni Defense
Galactic Republic [34] Space Combat: Kovor Ice Field

Operation Sunder Zero
Galactic Republic [40] Space Combat: Hydian Way Blockade
Galactic Republic [40] Space Combat: Drexel Sweep (Hard version of Archenar Interception)

Operation Grand Nova
Galactic Republic [44] Space Combat: Kalee Fortification (Hard version of Pakuuni Defense)
Galactic Republic [44] Space Combat: Zosha Advance (Hard version of Makem Te Assault)

Operation New Eclipse
Galactic Republic [48] Space Combat: Impossible Sector (Hard version of Hydian Way Blockade)

Empire missions

Operation Silent Roar
Sith Empire [15] Space Combat: Jabiim Escort

Operation Echo Quake
Sith Empire [15] Space Combat: Cartel Listening Station
Sith Empire [15] Space Combat: Saleucami Fleet Action

Operation Eternal Domain
Sith Empire [20] Space Combat: Nez Peron Sweep
Sith Empire [20] Space Combat: Sarapin Assault

Operation Molten Splinter
Sith Empire [28] Space Combat: Taspan Ambush
Sith Empire [28] Space Combat: Ezran Outpost (Hard version of Cartel Listening Station)

Operation Rising Fury
Sith Empire [34] Space Combat: Skaross Fortification
Sith Empire [34] Space Combat: Mugaar Ice Field (Hard version of Saleucami Fleet Action)

Operation Sweeping Menace
Sith Empire [40] Space Combat: Polith Minefield
Sith Empire [40] Space Combat: Sullust Interception (Hard version of Nez Peron Sweep)

Operation Raging Dawn
Sith Empire [44] Space Combat: Aeten Defense (Hard version of Skaross Fortification)
Sith Empire [44] Space Combat: Clouds of Vondoru (Hard version of Sarapin Assault)

Operation Ascendant Pride
Sith Empire [48] Space Combat: Ascendancy Barrier (Hard version of Polith Minefield)

Daily missions

Republic daily missions

Galactic Republic [20] Operation Midnight Freedom
Galactic Republic [24] Operation Searing Light
Galactic Republic [28] Operation Noble Gambit
Galactic Republic [32] Operation Ardent Wave
Galactic Republic [36] Operation Glory Cyclone
Galactic Republic [40] Operation Sunder Zero
Galactic Republic [44] Operation Grand Nova
Galactic Republic [48] Operation New Eclipse

Empire daily missions

Sith Empire [15] Operation Silent Roar
Sith Empire [24] Operation Echo Quake
Sith Empire [28] Operation Eternal Domain
Sith Empire [32] Operation Molten Splinter
Sith Empire [36] Operation Rising Fury
Sith Empire [40] Operation Sweeping Menace
Sith Empire [44] Operation Raging Dawn
Sith Empire [48] Operation Ascendant Pride

Gallery

Video

See also

External links