There are twelve playable species in Star Wars: The Old Republic: Cathar, Chiss, Cyborg, Human, Miraluka, Mirialan, Nautolan[1], Rattataki, Sith Pureblood, Togruta, Twi'lek, Zabrak.
Base species[]
Chiss |
Cyborg |
Human |
Miraluka |
Mirialan |
Rattataki |
Sith Pureblood |
Twi'lek |
Zabrak |
Cartel Market species[]
The Cathar, Togruta and Nautolan species are only available by unlocking the species in the Cartel Market with Cartel Coins.
Cathar |
Togruta |
Nautolan |
Playable class by species[]
Key:
- A indicates the combination is always unlocked, for the three free races (Human, Cyborg, Zabrak).
- S indicates the combination is always unlocked for subscribers.
- L indicates the combination can be unlocked by legacy levelling or credits. Or with the Cartel Market eg Legacy Unlock: Mirialan.
- X indicates cartel-only species.
Species | Galactic Republic | Sith Empire | ||||||
---|---|---|---|---|---|---|---|---|
Jedi Consular | Jedi Knight | Smuggler | Trooper | Bounty Hunter | Imperial Agent | Sith Inquisitor | Sith Warrior | |
Chiss | L | L | L | L | S | S | L | L |
Cyborg | A | A | A | A | A | A | A | A |
Human | A | A | A | A | A | A | A | A |
Miraluka | S | S | L | L | L | L | L | L |
Mirialan | S | S | S | S | L | L | L | L |
Rattataki | L | L | L | L | S | S | S | L |
Sith Pureblood | L | L | L | L | L | L | S | S |
Twi'lek | S | S | S | L | L | L | S | L |
Zabrak | A | A | A | A | A | A | A | A |
Cartel unlock only | Jedi Consular | Jedi Knight | Smuggler | Trooper | Bounty Hunter | Imperial Agent | Sith Inquisitor | Sith Warrior |
Cathar* | X | X | X | X | X | X | X | X |
Togruta* | X | X | X | X | X | X | X | X |
Nautolan* | X | X | X | X | X | X | X | X |
Note: When you gain level 50 with any race, you unlock the race. It then can be playable on either faction and can now be any class within the game.
* The Cathar , Togruta and Nautolan species are only available by unlocking the species in the Cartel Market with Cartel Coins.
Humans have always been unlocked for all classes; reaching level 50 as a human grants a sizeable +100 Presence stat bonus. Zabrak by default have a skintone dependent on faction (human-standard colors for Republic faction; red for the Imperial faction). Unlocking them (eg levelling to level 50) allows the opposite skintones to be used, such as "pale" Imperial Zabraks or red Republic Zabraks to be played.