Patch 2.4.2

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Patch 2.4.2
Release Date 29 October 2013

Patch chronology


Previous Patch Next Patch
Patch 2.4.1b Patch 2.4.3

External links


2.4.2 on swtor.com

General[edit | edit source]

  • Quick Travel terminals throughout the galaxy now display proper indication when they have not yet been discovered.
  • All Oricon Quick Travel terminals remain unlocked after being discovered.

Cartel Market[edit | edit source]

General[edit | edit source]

New Items[edit | edit source]

**Please note that Cartel Market updates are dynamic. Changes listed in Patch Notes may take effect up to several days after the patch is made available.**

Bug Fixes[edit | edit source]

  • Corrected several minor text issues within the Cartel Market.

Classes and Combat[edit | edit source]

Bounty Hunter[edit | edit source]

Mercenary

Pyrotech

Collections[edit | edit source]

Flashpoints and Operations[edit | edit source]

Flashpoints[edit | edit source]

Czerka Core Meltdown

  • Players who have the "Bloom" preference turned off no longer have a psychedelic purple ceiling experience during the encounter with the Enhanced Duneclaw.

Operations[edit | edit source]

Dread Fortress

  • Removed a rogue red square that just wanted to be a part of something bigger from the phase door of this Operation.
  • Corruptor Zero's Concussion Mine firmware has been updated to a new dreadware version and the effects now correctly attach and detach as described.
  • The magnet in the Grob'thok encounter will now display an effect on the ground to make it easier to spot its location.
  • During the encounter with Draxus in 8-Player Story Mode, the damage dealt by Mass Affliction is now consistent after the Corruptor is defeated.

Dread Palace

  • Dread Master Calphayus has upgraded his Focus Crystals, and they now have immunity to crowd control effects that are equal to his own immunity.

Eternity Vault

  • During the encounter with Gharj, players who attempt to enter the cave behind the boss while he is still alive are now defeated.

Items and Economy[edit | edit source]

General[edit | edit source]

Visual Bug Fixes[edit | edit source]

  • Marka Ragnos Chestpiece now displays the sleeves properly when equipped.
  • Bastila Shan's Tunic no longer displays as incorrectly cutting into the feet of fashionable Female Human characters who choose to update to a newly-available hairstyle.
  • Probe Droid minipets now display high resolution textures.
  • The Tirsa Prime and Tirsa Elite speeder models no longer display engine trails after dismounting.
  • Master Hunter's Headgear now changes color properly when dyed.
  • Bolts on the lower chin strap of the Contractor's Helmet now display properly with facial animations.
  • X-3 Techmaster Gloves no longer appear distorted on female characters using Body Type 3.
  • Darth Sion's Pauldron now displays properly and does not cut into the body during movement for the following:
    • Shoulders: Male characters using Body Type 4
    • Lower body: Male characters using Body Type 2
  • Items in the Preferred Friends bundle are no longer associated with a Cartel Market rarity.
  • The Adno Windscorpion now animates properly for characters using Body Type 4. ]

Vendors[edit | edit source]

Legacy[edit | edit source]

  • The Hutt Cartel has cleared up a clerical error and now those players fortunate enough to earn the "Worm Food" Title will find it to be appropriately categorized.
  • The Legacy Global Unlock for "Ship Guild Bank" can again be purchased.
  • Participating group members are no longer required to be within a minimum range to be granted Achievement credit when a boss is defeated.

Missions and NPCs[edit | edit source]

Missions[edit | edit source]

Class Missions

Jedi Consular

  • Chaos and Harmony: Master Syo Bakarn no longer manifests his duality with a physical copy of himself to some Consulars on the "Speak to the First Son" mission step. Note: This mission has been reset.

Bounty Hunter

Daily Area Missions

Oricon

  • Pre-empted Signals: Removed the group of enemies that stand around the Launch Commander's Security Bunker in the Launch Staging Logistics area to prevent them from meddling in the encounter.

World Missions

Korriban

  • The Hate Machine: Completing this mission now grants the "Imperial Scholar" Title and the appropriate Codex entry.

Makeb

  • Recruitment Day: Added a missing conversation paraphrase for Imperial Agents on the mission step "Clear the Debris."

NPCs[edit | edit source]

  • The Dread Guard Dominator who used to patrol the Watchtower Lower Passage on Oricon has been laid off due to his position being unnecessary.
  • The Launch Staging Logistics area of Oricon has undergone staffing changes such that groups now have more space in between them.
  • The "Reaper of Life" damage increase buff applied by Commander Zaoron on Oricon no longer displays as a debuff.
  • Republic camp guards on Tatooine have received additional training and are now level 55.

PvP[edit | edit source]

Warzones[edit | edit source]

Arenas

  • Players are no longer able to reach the spawning areas in Orbital Station by climbing on nearby pipes.
  • Tatooine Canyon has undergone a minor makeover to block some of the desert sun, resulting in the Arena being less "bright" and more visually consistent with other Warzones.

Ranked

  • The Highest Earned Rating is no longer incorrectly set to 0 in rare instances.

UI[edit | edit source]

  • Defeating the Gree's Asharl Panthar Combat Specimen on Ilum will now grant the appropriate Codex Entry.
  • The Hate Machine on Korriban has reduced its hatred enough to grant those who finish the mission the "Hate Machine" Codex entry.

Miscellaneous Bug Fixes[edit | edit source]

  • Players are no longer able to stand in places in the Launch Staging Logistics area of Oricon that allow them to kill enemies without taking damage.
  • Updated the Exhaustion Zone in certain places on Hoth and Tatooine to prevent players from accidentally leaving the game world.
  • Added missing text to several places in the French and German versions.
  • The mysterious floating box on the Imperial Fleet is no longer mysterious, because it is no longer floating.
  • Made several art fixes across CZ-198, Belsavis (Macrobinoculars missions) and Makeb, such as adding textures, grounding floating buildings and correcting distorted scenery.