Patch 1.4.1

From Star Wars: The Old Republic Wiki
Jump to: navigation, search
Patch 1.4.1
Release Date 9 October 2012

Patch chronology

Previous Patch Next Patch
Patch 1.4.0b Patch 1.4.1a

External links

1.4.1 on

Classes and Combat[edit | edit source]

Jedi Consular[edit | edit source]


Kinetic Combat

  • Stasis no longer prevents Force Lift from breaking on damage and making its target take less damage.

Sith Inquisitor[edit | edit source]



Companion Characters[edit | edit source]

General[edit | edit source]

  • Companions now respect "hide helmet" settings in cinematics and when speaking.

Companions[edit | edit source]


  • The "Unify Color" option now works with Xalek's Pants in combination with Neophyte Robe.

Crew Skills[edit | edit source]

General[edit | edit source]

  • Crew Skill Missions now return the correct (higher) amount of materials.
  • Players can no longer consume schematics that they already know.

Flashpoints and Operations[edit | edit source]

Flashpoints[edit | edit source]

Maelstrom Prison

  • Grand Moff Kilran's Fifth Fleet Troopers and Gunners now correctly despawn if the player group is defeated.

The False Emperor

  • Jindo Krey's ship can now be properly destroyed.

Operations[edit | edit source]

Explosive Conflict

  • Calibrating Shot (used by Imperial Siege Droids) now reduces damage taken by a smaller amount per stack.

Eternity Vault

  • The correct (higher) amount of Rakata and Columi tokens is now dropped in 16-player modes of Eternity Vault.

Karagga's Palace

  • The correct (higher) amount of Rakata and Columi tokens is now dropped in 16-player modes of Karagga's Palace.

Terror from Beyond

  • Killing a tentacle while the Terror from Beyond is enraged in phase 2 now properly damages the boss for 5% of its health instead of 15%.
  • In 16-player Hard Mode, the Terror from Beyond's enrage timer has been increased to 9 minutes.
  • The Tunneling Tentacle buff on the Terror from Beyond no longer appears in Story Mode.

Group Finder[edit | edit source]

  • Players are no longer able to revive in place while in a Group Finder Operation or Flashpoint.
  • Personal starships now remain docked at their previous location when the player returns from a Group Finder instance after traveling to it from their ship.

Items[edit | edit source]

  • The Marauder's Battlemaster head piece no longer allows body type 3 heads to clip through it.

Legacy[edit | edit source]

  • Elements of the Legacy panel now update without needing the player to log out and back in.

Missions and NPCs[edit | edit source]

General[edit | edit source]

  • Weekly missions can now be acquired consistently.

Missions[edit | edit source]


  • Keeping Secrets: This bonus mission now properly grants experience.

Jedi Consular

  • Chaos and Harmony: Syo now attacks players correctly.

PvP[edit | edit source]

Warzones[edit | edit source]


  • Same-faction matches now play the correct voiceovers.

Alderaan Civil War

  • Players hit by a knockback while riding a taxi are no longer occasionally killed instantly.


  • Voidstar matches no longer occasionally end early and grant a win to the incorrect team.

UI[edit | edit source]

General[edit | edit source]

  • Players can once again right-click names in chat to open the context menu.
  • The "Hide Helmet" option is no longer located in the preferences. It can be accessed via the character window.

Galactic Trade Network[edit | edit source]

  • The GTN now interprets multi-word searches using "and" instead of "or," returning narrower results as intended.
  • Items on the GTN can now be properly filtered by the Strength stat.

Miscellaneous Bug Fixes[edit | edit source]

  • Corrected an issue that caused some female Mirialan characters' eyeballs to be visible through their eyelids when blinking.
  • Corrected a very rare issue that could cause the incorrect character to be deleted. This could only occur when a player deleted a character immediately after renaming it such that it moved in the character select list due to alphabetization.
  • Grouped characters can no longer become stuck on another player's starship.