Patch 1.1.4

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Patch 1.1.4
Release Date 22 February 2012

Patch chronology


Previous Patch Next Patch
Patch 1.1.3a Patch 1.1.5

External links


1.1.4 on swtor.com


General[edit | edit source]

  • The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window. The command is no longer able to be bound to a quickslot, but player can still type /bug in chat to open a new bug report.

Classes and Combat[edit | edit source]

General[edit | edit source]

  • Using abilities with indirect targeting (such as area of effect abilities) will no longer cause players to be flagged for PvP if a PvP-flagged player from the opposing faction is within the ability's range, and the ability will have no effect on the PvP-flagged player.

Imperial Agent[edit | edit source]

Operative

Bounty Hunter[edit | edit source]

Powertech

Flashpoints and Operations[edit | edit source]

Operations[edit | edit source]

Eternity Vault

  • Casting Mind Trap will no longer cause Soa to lose threat against his primary target.

Karagga's Palace

Items[edit | edit source]

Vendors[edit | edit source]

  • "Show Usable" now properly filters to only show equipable items.

Missions and NPCs[edit | edit source]

Missions[edit | edit source]

Republic

  • Unlikely Allies: Resetting no longer requires players to abandon and re-acquire the mission in order to complete it.

PvP[edit | edit source]

Warzones[edit | edit source]

General

  • Fixed a queue interface exploit that allowed players to bring additional players into a warzone. While imbalances can still happen under specific circumstances, the issue can no longer be intentionally triggered by players in this way.

Alderaan Civil War

  • The Eastern Turret no longer fires twice under some circumstances when it is captured by the Imperials.

World PvP[edit | edit source]

Ilum

  • The /stuck command will no longer teleport players to the location where they died.

UI[edit | edit source]

General[edit | edit source]

  • Added a /version command.
  • Added several new preferences for cooldown appearance:
  • Show Ready Flash: Toggles a bright flash when an ability finishes cooldown.
  • Show Global Cooldown Ready Flash: Toggles a bright flash when an ability finishes global cooldown.
  • Cooldown Style: Changes the art style for the cooldown graphic.
  • Global Cooldown Style: Changes the art style for the global cooldown graphic.
  • Show Cooldown Timer: Toggles cooldown time text on top of the ability icon in the quickbar.

Bug Fixes[edit | edit source]

  • Sorting will now function properly in the Guild Window.
  • Items placed in a quickbar are no longer removed when training abilities.
  • Using Shift + Right Click to split a stack of usable items will no longer cause the item to be used.
  • Some UI settings (such as quickbar lock, chat font size, and minimap zoom) will no longer reset upon area transition.

Miscellaneous Bug Fixes[edit | edit source]

  • Players will no longer experience occasional disconnection when purchasing Crafting Materials from the GTN.