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Patch 1.1.1
Release Date 31 January 2012

Patch chronology


Previous Patch Next Patch
Patch 1.1.0c Patch 1.1.1a

External links


1.1.1 on swtor.com


Classes and Combat[]

General[]

  • Fixed a bug that could cause the Global Cooldown to appear as if it has been cancelled when it is actually still in effect, resulting in a feeling of unresponsiveness to input.
  • Corrected an issue that could cause an ability icon to appear usable but be unresponsive to clicks or keypresses for several seconds.
  • Players revived by other players, including by in-combat revival abilities, now revive with 25% of maximum health.

Jedi Knight[]

Guardian

Jedi Consular[]

Sage

  • Mental Alacrity: Now correctly costs no Force to activate.
  • Salvation: No longer heals targets twice on application. It now correctly heals all affected targets once when applied.

Smuggler[]

Scoundrel

  • Flechette Round: Now provides 30% armor penetration while active.
  • K.O.: This ability now knocks the target down for 1.5 seconds.
  • Shoot First: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.

Imperial Agent[]

Operative

  • Acid Blade: Now provides 30% armor penetration while active.
  • Jarring Strike: This ability now knocks the target down for 1.5 seconds.
  • Hidden Strike: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.

Bounty Hunter[]

Mercenary

Powertech

  • Oil Slick now correctly costs no heat to activate.

Flashpoints and Operations[]

Flashpoints[]

Directive 7

  • Bulwark's Area of Effect cone abilities now properly fire in the direction Bulwark is facing.
  • Some of Bulwark's abilities were incorrectly susceptible to interruption. Bulwark is now immune to interrupts.

The False Emperor

  • Fixed a conversation that could cause the cinematic with Arkis Wode to function incorrectly.

The Foundry

  • Fixed an issue that could prevent the final fight in this Flashpoint from beginning after the cinematic.
  • The final boss can no longer become stuck in an invulnerable state; there was still a small window where this could occur.

The Red Reaper

  • Lord Kherus now grants less experience.
  • Some of Lord Kherus's abilities have had their damage values adjusted to be more in line with the level of the Flashpoint.
  • Players now enter into melee range with Lord Kherus in order to stop him from throwing crates.

Operations[]

Eternity Vault

  • Players no longer randomly die in this Operation after being in Gharj's lava.

Karagga's Palace

  • Foreman Crusher's enrage now includes a movement speed increase, allowing him to catch players who attempt to run.
  • Fixed an issue that prevented the Materials Disposal Unit's main control station from becoming useable again after the Operation Group is defeated by the G4-B3 Heavy Fabricator on 16-man Hard Mode.
  • Fixed an issue that prevented the G4-B3 Heavy Fabricator from deploying the correct number of Proximity Pulse Mines and Security Stun Drones during combat.
  • The damage from G4-B3 Heavy Fabricator's sticky pulse grenade will scales appropriately for the selected Operation difficulty level.
  • Karagga no longer fires his Unstable Energy twice in a row.
  • Taking the shuttle after defeating Karagga no longer transports players to the incorrect hangar.
  • Walls that were missing in Karagga's Palace are now in place.

Bug Fixes[]

General

  • Fixed an issue that prevented some players in Operations Groups from receiving credit for the missions "[WEEKLY] Deadly Operations," "[WEEKLY] Galactic Operations," and "Journey to the Belsavis Depths." The entire Operations Group now receives credit when the objective is completed.

Items[]

Bug Fixes[]

  • Comparative tooltips for researched items no longer have their stats reversed.

Missions and NPCs[]

Missions[]

Imperial

  • Declaration of War: The mission will now progress as intended when players interact with their ship's holoterminal.
  • Debriefing: The ship Holoterminal conversation related to this mission is no longer repeatable.
  • The Eagle's Nest: The Assassin's Fortress mission is now correctly a prerequisite for this mission.
  • Number One with a Bullet: Corrected an issue that prevented Bounty Hunters from leaving The Founder.
  • The Mandalorian Killer: Thendys Noori no longer continues to heal Kellian Jarro after she has surrendered.
  • Reallocation: The final mission conversation will now begin as intended when players interact with their ship's holoterminal.
  • The Voice of Darkness: Fixed an issue that could cause Class Story mission progression to enter an incorrect state.

Republic

  • Death Spiral: Fixed an issue that prevented Jedi Knights who completed the Commander Rayfel encounter from using the shuttle back to Belsavis Orbital Station.

NPCs[]

Bug Fixes

  • Kintan Behemoths no longer occasionally walk on top of trees when in combat.

PvP[]

Warzones[]

Voidstar

  • Players are no longer able to climb out of the attacking team spawn area in the hangar before the match starts.

World PvP[]

Ilum

  • Additional base turrets now protect the taxi location inside each faction's base.

Space Combat[]

General[]

  • Added two daily mission commendations to the high-level space dailies Operation Ascendant Pride (Imperial) and Operation New Eclipse (Republic).

UI[]

General[]

  • Attempting to loot an item in a group when the Master Looter is off-planet now generates an error message.

Bug Fixes[]

  • The leader of an Operations Group will no longer receive an incorrect message informing them that their companion has been dismissed.

Miscellaneous Bug Fixes[]

  • Special items related to different editions of the game have been re-sent if they were deleted by the mail system prior to being claimed.
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