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The legacy system links together all of a player's characters server-wide and acts as a secondary leveling system. Leveling is achieved via a range of activities, with a common legacy experience bar shared between all characters participating in the player's legacy. The features of the legacy system include: a shared family name and family tree, global unlocks, and character perks.

Global unlocks[]

Global unlocks are benefits that affect all characters in the player's legacy. As the player progresses through the acts of an origin story, they will grant other characters an extra emote ability, add the class' buff effect to the buffs of other classes, and finally unlock a Heroic Ability which can be used during Heroic Moment. Also, completing the conversation options for a companion will grant a +10 bonus to presence on all characters and add a bonus to a stat depending on which companion is active. Completing all classes grants the cosmetic legendary status to the legacy.

Class buff[]

Once a character finishes Chapter 2, they adds their class buff effect to all other characters in the legacy. The buff unlock is shared across factions and has the same effect, but the name and appearance of the faction specific counterpart will be applied; e.g. when a Smuggler unlocks their buff, a Jedi Knight will get the smuggler's Lucky Shots buff, while a Sith Warrior will get the Coordination buff. Even so, the Knight and the Warrior both still gain the 5% critical hit chance.

Increases the target's Strength, Aim, Willpower and Cunning by 5% and internal and elemental damage reduction by 10% for 60 minutes. If the target is a party member, all other party members are also affected.
Increases the target's melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes. If the target is a party member, all other party members are also affected.
Increases the target's critical hit chance by 5% for 60 minutes. If the target is a party member, all other party members are also affected.
Increases the target's Endurance by 5% for 60 minutes. If the target is a party member, all other party members are also affected.

Heroic abilities[]

By completing the story of a specific class (finishing Act III), the player unlocks one outstanding ability of that class for all other characters in the same legacy. Heroic abilities can be used only during a Heroic Moment:

  • Bounty Hunter: Flamethrower
  • Imperial Agent: Orbital Strike
  • Sith Inquisitor: Force Lightning
  • Sith Warrior: Force Choke
  • Jedi Consular: Project
  • Jedi Knight: Force Sweep
  • Smuggler: Dirty Kick
  • Trooper: Sticky Plasma Grenade

Species[]

The player can unlock these by either leveling a character of that playable species to 50 or by spending Credit 1,500,000 with legacy level 5. Unlocking the Human species grants +100 Presence to all characters. Unlocking other species allows the player to use that species for any future characters they create, regardless of standard class, faction or subscriber restrictions.

Other[]

These unlocks cover a range of benefits. Some are tied to specific requirements while others can be simply purchased. The ship unlocks grants access to a number of conveniences such as a repair droid, mailbox, Galactic Trade Network access and training dummies on the player's ship. Valor unlocks grant unarmed combat moves and can be awarded by achieving a certain valor rank or via purchasing them. Convenience unlocks include benefits such as reducing the cooldown on the player's Emergency Fleet Pass, Quick Travel, or granting a Rocket Boost ability (which works similarly to the Sith Sorcerer's Force Speed). Lastly, the social unlocks grant a number of emotes, which can be unlocked upon reaching a certain social rank or via purchase with credits.

The unlocks can be seen below within each subcategory.

Alignment

Convenience

Ship Unlocks

Valor

  • Legacy of Combat - Punch
  • Legacy of Combat - Jab
  • Legacy of Combat - Uppercut
  • Legacy of Combat - Bash

Social

  • Companion Dance
  • Tech Emotes
  • Tool Emotes
  • Double Lasers Emote

Renown

Companions

Strongholds

  • Vaiken Spacedock Penthouse
  • Carrick Station Penthouse


Character perks[]

Character perks are benefits that apply only to the character they are purchased on. They are grouped into advancement, travel, companion, and convenience.

  • Advancement: Five different perks with five levels each, which offer increases in experience earned for warzones, flashpoints, space missions, class missions and exploration. The first level of these perks offers a 2% increase, with each following level increasing by 2% cumulatively.
  • Companion: Four perks that include granting increased influence gains from gifts, increased affection gains from conversations, increased chance for an augmented item when crafting and decreasing the time taken to sell junk items.
  • Convenience: Allows the player to deploy a field repair droid or mail droid. Another perk allows the player to change discipline while in the field.
  • Travel: Includes perks that allow direct travel to the player's capital world, Outlaw's Den, fleet vanguard vessel or the Black Hole. These perks share the same cooldown. There is also perks that allow the player to acquire each level of speeder training earlier than normal (for example, speeder piloting I can be acquired at level 10).

Unlocking & gaining levels[]

Legacy is unlocked after completing Chapter 1 of the player's class quest line. Once unlocked the player will receive this in-game mail:

From: Star Wars The Old Republic
Subject: Your Legacy is now unlocked!
You've now unlocked your legacy. For now, you can choose a unique last name that is shared across all of your characters. In the future, the legacy system will offer even more benefits to all of the characters in your legacy!

At that time the player is able to pick a Legacy name which is shared by subsequent characters on the same server.

Legacy experience is gained while defeating enemies, doing warzones, missions etc.

Rate of gain is approximately 18% of XP gain.

  • Level 1: XXX,XXX XP
  • Level 2: 241,000 XP
  • Level 3: 242,000 XP
  • Level 4:
  • Level 5: 244,000 XP

Family tree[]

The family tree allows the player to create a relationship structure between characters on the same server. There are six different relationship options: spouse, rival, ally, adopted child, child, and sibling. It is cosmetic and roleplay only and does not have a tangible effect on rewards or combat gameplay.

Relationship limitations:

  • Only 1 spouse per character.
  • Only 2 ally, rival, or spouse relationships per character.
  • There is no limit to the number of children a character can have.

Strongholds[]

Stronghold access is server wide and shared across the legacy.

Patches[]

  • Patch 1.3.7 (5 Sep 2012): Legacy names are no longer unique. New Legacies that are created are now able to use a name that is already in use on the server. All players will be able to rename their Legacies once, at no cost, in a future update.
  • Patch 1.3.0 (26 Jun 2012): Character perks added.
  • Patch 1.2.0 (12 Apr 2012): Added.
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