Guild:The Lumberjacks

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Galactic Republic The Lumberjacks Galactic Republic
Faction Republic
Recruiting Commando DPS&Healer, Gunslinger DPS
Focus Raiding, PvE, PvP

Overview[edit source]

We started The Lumberjacks in World of WarCraft, a setting where cutting lumber seems more appropriate, but as it is part of our identity, we stuck with it heading into Star Wars, because even in Star Wars, someone has to fell the trees.

Our goal is to focus on 8 player operations, on the Niman EU PvP server. Raiding hours, are from 18:45 to 22:00 GMT, Monday to Thursday. Also bare in mind we aim to do extra raids occasionally when new content/progress demands it.

In regards to Loot, at the moment we will be using a Loot Council to ensure loot goes to where it upgrades our raid the most, over time, if addons become available, this may change.

New woodcutter trialists will face a maximum of one month fetching coffee. If we see right away that you've got wood in your veins you may be promoted to a full Lumberjack sooner. Our ranks aren’t the usual GM, officer, member, etc; we chose more timber oriented terms to reflect our philosophy of thriving ferociously while keeping a sane mind through laughter.

So if you’re looking for a guild that aims to push forward raid wise, loves their laughs, and does it all in a friendly environment, then you have found your crew…

Recruitment Info[edit source]

  • A Commando Healer

  • A Commando DPS

  • A Gunslinger DPS or another Commando DPS

  • A Scoundrel Healer

Last Updated: 23:03, 20 March 2012 (UTC)

About Us[edit source]

  • We are currently raiding 8 Man operations, we may move onto 16 Man operations in the future, however this has yet to be determined.
  • A small, skilled team of active raiders, with a group of casual friends, creating a small tight knit community.
  • We are 10/10 on Nightmare mode. We cleared all of the bosses in 7hours. We're now aiming to do them in under two hours next reset for the titles.
  • We have the Unyielding title for clearing Karagga's Palace in under 2 hours. (It actually took us just one hour)
  • We primarily work as a team - we aren't here to give you an easy ride to purples, we're here to kick ass and chop down bosses as fast as we can.
  • Our aim is to be one of the best, most progressed guild on our server in regards to Operations.
  • A multi-gender, multi-nation community that communicates in English at all times, externally and internally.

Our aim is primarily to have fun, but ensure that we do the best we can, progress as much as we can, and to always push for these things. We want to be raiding the Nightmare content, the hardest content we can get our hands on.

News[edit source]

Lumberjacks the Unyielding[edit source]

So we went back to Karagga's Palace today for our second Nightmare clear, and managed to do the timed run, netting us a shiny new title! [1]

By: Raeli87 23:27, 29 February 2012 (UTC)

Nightmares only last three days[edit source]

At least so far, anyway!
So yeah, we started Nightmare three days ago, we had half a night on Soa yesterday, having a wipe at 173hp! Today we came back and killed him in a couple of tries.
So that's that, all current PvE End Game content. Next step is to get us the titles!

By: Raeli87 21:48, 24 February 2012 (UTC)

First Night of Nightmare - 7/10[edit source]

So today we finally started Nightmare today, starting with Eternity Vault we went through the first four bosses pretty smoothly. While there are a few changes in the numbers, it generally wasn't too much of a problem until Soa. He's quite a step up again from his Hard Mode version, seeing that he would maybe take a little while longer, we decided to head over to Karagga's Palace for the rest of the raid and we managed to get the first three bosses down before deciding to call it a night.

Now a huge amount of screenshots!
[2] [3] [4] [5] [6] [7] [8] [9]

By: Raeli87 02:01, 23 February 2012 (UTC)

Soa Hardmode[edit source]

There, the first official kill-shot! [10]
On our first guild only raid (We finally have nearly enough members!) we overcame the numerous bugs, including the new one introduced with the latest patch and killed Soa. Now that we've finally cleared Hardmodes, we can get started on Nightmare as of next reset.

By: Raeli87 23:22, 16 February 2012 (UTC)

Karagga's Palace Hard Mode Cleared[edit source]

So we went to Eternity Vault on Hardmode tonight for the first time, and after encountering a bugged Ancient Pylons encounter, and having to reset the instance a few times, we decided to take a break from the Vault and head over to Karagga's Palace. We managed to clear the place pretty easily, once we adjusted a few minor things here and there.

By: Raeli87 00:54, 1 February 2012 (UTC)