Fires a fusion missile that detonates on contact, dealing X kinetic damage to up to 3 targets within 5 meters and searing all targets with radiation burns that deal Y additional elemental damage over 6 seconds. Standard and weak targets enter a state of panic from the flames.
Fusion Missile is a Mercenary offensive ability available for training at level 18.
This page was last edited on 11 May 2019, at 23:18.
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