Fusion Missile

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Fusion Missile Fusion Missile Fusion Missile

Activation: 1.50 secs
Cost: 33
Cooldown: 30 seconds
Range: 30m

Fires a fusion missile that detonates on contact, dealing X kinetic damage to up to 3 targets within 5 meters and searing all targets with radiation burns that deal Y additional elemental damage over 6 seconds. Standard and weak targets enter a state of panic from the flames.

Fusion Missile is a Mercenary offensive ability available for training at level 18.

Patches[edit | edit source]

  • Patch 1.2.0 (12 Apr 2012): Tracer Missile and Fusion Missile's animations have been exchanged by popular demand from the community.

External links[edit | edit source]