Patches[edit | edit source]
- Patch 1.2.0 (12 Apr 2012): Cooldown has been reduced to 18 seconds. Its overall effect is unchanged.
|Force Exhaustion||Force Exhaustion|
|Progressively slows the target from 60% to 10% movement speed over 5 seconds and deals X kinetic damage each second. At the end of the duration, the target is crushed and takes an additional Y kinetic damage.|