Companions are NPCs that accompany players during gameplay, the first being acquired while on the player's starting planet. Each class can unlock five unique companions over the course of the game in addition to a generic ship droid companion and two bonus companions which can be unlocked through missions. Companions provide commentary, combat support depending on their specialization, and perform Crew Skills. You gain influence faster or slower with them depending on conversation choices and by giving gifts. Some companions are romance options. To speak with a companion in private and accomplish their individual missions, simply take them to a cantina or your personal starship.
Known companions[edit | edit source]
RF denotes female character romance option, RM denotes male character romance option.
Galactic Republic[edit | edit source]
|Jedi Consular||Jedi Knight||Smuggler||Trooper|
Sith Empire[edit | edit source]
|Bounty Hunter||Imperial Agent||Sith Inquisitor||Sith Warrior|
Knights of the Fallen Empire[edit | edit source]
Knights of the Fallen Empire has several new companions available to your character as well as several returning characters, some of whom where formerly exclusive to the Empire or Republic.
|Story||Alliance Alert||Star Fortress||Cartel Market||Special|
Companion gifts[edit | edit source]
You can give your companions gifts, which will improve your influence with them. This in turn gives them bonuses to combat, mission time, and mission critical. Each companion has gift preferences, which are detailed on the Companion Gifts page.