Codex/Duneclaw

From Star Wars: The Old Republic Wiki
Jump to: navigation, search

This article is a stub. You can help Star Wars: The Old Republic Wiki by expanding it.

File:Duneclaw Codex.jpg
Duneclaw Codex Illustration

The Duneclaw codex entry is located within the Bestiary section of a player's codex once it has been unlocked.


Codex entry[edit | edit source]

Rarely seen even on its home planet of Tatooine, the omnivorous, reptilian duneclaw is an aloof and solitary creature. Possibly a distant cousin of the wraid, the duneclaw has tough skin covered in armor-like plating, and this–along with its thick skull–makes this beast very difficult to bring down. A head-butt from a duneclaw is powerful enough to shatter bones, crack stone and dent metal.



Although its eyesight is adequate, a duneclaw is able to navigate in dim light through echolocation and can easily pick up sound waves made by other creatures. For this reason, duneclaws can often be found hunting prey near Tatooine’s cliffside caves and other dark, enclosed spaces.''

~ Star Wars: The Old Republic, Duneclaw codex entry


Entry details[edit | edit source]

You get this codex by killing a Cliffside Sunrunner around northeast of Ridgeside Sentry Post.

Planet Tatooine
Area Jundland [1960, -625]
Lore Object

External links[edit | edit source]