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Armor is a type of item equipped in slots on a character that mitigate damage.

Types of armor[]

There are four types of regular armor and several specialty armor. As the armor type increases to stronger armor, the armor rating and durability increase as well. Each armor type requires the respective armor proficiency. Synthweaving can create Adaptive armor; Armorcraft creates Medium and Heavy armor.

Special armor[]

These equippable items do not have an armor type.

Additionally, Earpiece, Implants, and Relics slots are available to all combat styles. Earpieces are crafted by Cybertech; Implants are created by Biochem. Artifice is responsible for creating Relics and all of the offhands.

Armor equipment slots[]

Armor can be equipped in seven core slots. Depending on the character's class or advanced class, an armor type of item (foci, generators, and shields) can be equipped in the offhand slot. The core slots for armor are: head, chest, wrists, hands, waist, legs, and feet.

See also[]

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