Star Wars: The Old Republic Wiki
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{{Scavenging banner}}
{{ScavengingBanner}}
 
  +
'''Scavenging''' is a gathering [[crew skill]]. It is the art of salvaging useful parts and base materials such as metals, alloys and synthetic compounds from potential technological resources- junk piles, fallen droids, abandoned cargo, and broken-down vehicles.
[[Image:Scavenging.png|left]]
 
 
'''Scavenging''' is the art of salvaging useful parts and base materials such as metals, alloys and synthetic compounds from potential technological resources- junk piles, fallen droids, abandoned cargo, and broken-down vehicles.
 
   
 
There are three ways to collect scavenging materials:
 
There are three ways to collect scavenging materials:
   
* Scavenging nodes are located around the world and can be found on your minimap.
+
* Scavenging nodes are located around the world and can be found on the minimap.
* Dead droids (usually only elite-level droids are scavengeable). Will also show up on your minimap.
+
* Dead droids (usually only strong or elite-level droids are scavengeable). These will also show up on the minimap.
* Sending your [[companion]]s on scavenging crew missions. (See the Missions section below for a list of missions and their results.)
+
* Sending a [[companion]]s on scavenging crew missions. See the Missions section above for a list of missions and their results.
   
Scavenging nodes and dead droids will also show up on your world map when the corresponding option is selected on the sidebar, as do the other gathering materials for the characters who have those respective corresponding crew skills.
+
Scavenging nodes and dead droids will also show up on the world map when the corresponding option is selected on the sidebar, as do the other gathering materials for the characters who have those respective corresponding crew skills.
   
 
==Complementary skills==
 
==Complementary skills==
'''Crafting skills:'''
+
'''Crafting skills:''' [[Armormech]], [[armstech]], [[cybertech]]
*[[Armormech]]
 
*[[Armstech]]
 
*[[Cybertech]]
 
   
 
==Materials==
 
==Materials==
  +
The following types of [[material]]s can be obtained through scavenging.
 
  +
* [[Scavenged compound]]s
===Compounds===
 
  +
* [[Scavenged metal]]s
*Grade 1
 
**[[Laminoid]]
+
* [[Flux]]es
**[[Silica]]
 
*Grade 2
 
**[[Plasteel]]
 
**[[Plastoid]]
 
*** Nodes on [[Taris]]
 
*Grade 3
 
**[[Lacqerous]]
 
*Grade 4
 
**[[Fibermesh]]
 
**[[Resinite]]
 
*Grade 5
 
**[[Amorphous Carbonite]]
 
**[[Polyplast]]
 
*Grade 6
 
**[[Zal Alloy]]
 
 
===Metals===
 
*Grade 1
 
**[[Aluminium]]
 
**[[Desh]]
 
*** Nodes on [[Coruscant]]
 
*Grade 2
 
**[[Bronzium]]
 
**[[Chanlon]]
 
*** Nodes on [[Taris]]
 
*Grade 3
 
**[[Phobium]]
 
*** Nodes on [[Tatooine]], [[Alderaan]]
 
*Grade 4
 
**[[Bondite]]
 
*** Nodes on [[Alderaan]]
 
**[[Diatium]]
 
*Grade 5
 
**[[Electrum]]
 
**[[Neutronium]]
 
*Grade 6
 
**[[Durasteel]]
 
 
=== Flux ===
 
* [[Conductive Flux]]
 
* [[Insulating Flux]]
 
* [[Brazing Flux]]
 
* [[Thermoplast Flux]]
 
 
==Missions==
 
 
Note: The results below represent actual mission results observed in testing but may not be complete.
 
 
=== Grade 1 (10-16) ===
 
----
 
''' Compounds '''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Jungle Medicine||Bountiful||4m||220
 
|
 
*11 [[Laminoid]]
 
*4-8 [[Laminoid]] + 3-7 [[Silica]]
 
*11 [[Silica]]
 
|-
 
|A Lonely Beacon||Moderate||3m||95
 
|
 
*2-8 [[Laminoid]]
 
*4 [[Silica]]
 
|-
 
|Shaky Ground||Moderate||3m||95
 
|
 
*2-4 [[Laminoid]]
 
*2-3 [[Silica]]
 
|}
 
 
''' Conductive Flux '''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Rust and Riches||Rich||4m||295
 
|
 
*16 [[Conductive Flux]]
 
|}
 
 
=== Grade 2 (17-24) ===
 
----
 
 
''' Metals '''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|People Throw Away the Darndest Things||Rich||6m||535
 
|
 
*6-11 [[Chanlon]] + 3-7 [[Bronzium]]
 
*11 [[Bronzium]]
 
*11 [[Chanlon]]
 
|-
 
|Combing The Sands||Abundant||5m||285
 
|
 
* 4 [[Chanlon]] + 2 [[Bronzium]]
 
* 7-8 [[Chanlon]]
 
*8 [[Bronzium]]
 
|-
 
|Lost Cargo||Moderate||4m||230
 
|
 
* 2 [[Chanlon]]
 
|}
 
 
''' Compounds '''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|The Last Place You Look||Bountiful||5m||470
 
|
 
*2-6 [[Plasteel]] + 2-8 [[Plastoid]]
 
*8-10 [[Plastoid]]
 
*8 [[Plasteel]]
 
|-
 
|Crime Doesn't Pay||Abundant||5m||255
 
|
 
*5-7 [[Plasteel]]
 
*4-7 [[Plasteel]] + 3-4 [[Plastoid]]
 
*4-5 [[Plastoid]]
 
|-
 
|Burial in the Void||Moderate||4m||230
 
|
 
*2 [[Plastoid]]
 
|}
 
 
''' Conductive Flux '''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Unsecure Load||Bountiful||5m30s||515
 
|
 
*15 [[Conductive Flux]]
 
|}
 
 
''' Special Missions '''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Tell Me Everything||Prosperous||12m||430
 
|
 
*5 [[Plastoid]] + 10 [[Plasteel]] + 10 [[Bronzium]] + 8 [[Chanlon]]
 
|}
 
 
=== Grade 3 (25-32) ===
 
----
 
 
'''Metals'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Cratered||Bountiful||11m 36s||805
 
|
 
* 10 [[Phobium]]
 
|-
 
|Outsourcing||Abundant||9m 42s||460
 
|
 
* 5 [[Phobium]]
 
|-
 
|Fleeced||Moderate||7m 5s||390
 
|
 
* 4 [[Phobium]]
 
|-
 
|Waste Not, Want Not||Moderate||7m 5s||390
 
|
 
* 3 [[Phobium]]
 
 
|}
 
 
'''Compounds'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Tortured Metal||Moderate||7m 35s||425
 
|
 
* 2 [[Lacqerous]]
 
|-
 
|Hydian Way||Abundant||10m 18s||480
 
|
 
* 5 [[Lacqerous]]
 
|-
 
|Old Bones||Rich||12m 12s||870
 
|
 
* 11 [[Lacqerous]]
 
|}
 
 
'''Insulating Flux'''
 
 
''Note: [[Insulating Flux]] can be purchased from the Crew Skill Trade Vendor for 50 credits. '''The Rogue Moon''' gives an approximate unit cost of 65 credits. '''Liquidation Sale''' gives an approximate unit cost of 43 credits. Keep this in mind when acquiring this material.''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|The Rogue Moon||Moderate||7m 5s||390||6 [[Insulating Flux]]
 
|-
 
|Liquidation Sale||Bountiful||11m||780||18 [[Insulating Flux]]
 
|}
 
 
=== Grade 4 (33-40) ===
 
----
 
 
'''Metals'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|The Paaerduag Junkers||Rich||20m 4s||1325
 
|
 
* 10 [[Diatium]] + 2 [[Bondite]]
 
|-
 
|Conspicuous Consumption||Bountiful||19m 22s||1250
 
|
 
* 10 [[Bondite]]
 
|-
 
|The Nebula of Steel||Abundant||17m 9s||710
 
|
 
* 5 [[Bondite]]
 
|}
 
 
'''Compounds'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Cannok Hunt||Abundant||17m 9s||710
 
|
 
* 2-8 [[Resinite]] + 4 [[Fibermesh]]
 
|-
 
|Perils of Peragus||Abundant||17m 51s||735
 
|
 
* 7 [[Resinite]]
 
* 8 [[Resinite]] + 3 [[Fibermesh]]
 
|-
 
|Secrets of the Cron Drift||Bountiful||19m 22s||1250
 
|
 
* 2 [[Resinite]] + 8 [[Fibermesh]]
 
* 9 [[Fibermesh]]
 
|}
 
 
'''Brazing Flux'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Personal Magnetism||Moderate||13m 24s||645||14 [[Brazing Flux]]
 
|-
 
|Squealers Never Prosper||Bountiful||18m 33s||1175||21 [[Brazing Flux]]
 
 
|}
 
 
=== Grade 5 (41-48) ===
 
----
 
 
'''Metals'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|A Field of Debris||Abundant||27m 4s||1135
 
|
 
* 2-3 [[Neutronium]] + 2-4 [[Electrum]]
 
* 7 [[Neutronium]]
 
|-
 
|Fossil Records||Moderate||25m 20s||1020
 
|
 
* 2 [[Electrum]]
 
|}
 
 
'''Compounds'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Fire and Ice||Abundant||26m 16s||1075
 
|
 
* 6 [[Amorphous Carbonite]]
 
* 3 [[Amorphous Carbonite]] + 2 [[Polyplast]]
 
|-
 
|The Carbonite Mines||Moderate||24m 32s||990
 
|
 
* 4 [[Polyplast]]
 
|-
 
|Killiks of Sarafur||Bountiful||28m 40s||1835
 
|
 
* 2 [[Amorphous Carbonite]] + 7 [[Polyplast]]
 
|-
 
|It's For Their Own Good||Rich||29m 28s||1930
 
|
 
* 8 [[Amorphous Carbonite]] + 2 [[Polyplast]]
 
|}
 
 
'''Thermoplast Flux'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Short Sharp Shock||Moderate||24m 32s||990||8 [[Thermoplast Flux]] (123 per)
 
|-
 
|Cleansing the Seas||Bountiful||27m 52s||1790||24 [[Thermoplast Flux]] (75 per)
 
|}
 
 
=== Grade 6 (49-50) ===
 
----
 
 
'''Metals'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|No Peace in Sight||Rich||39m 33s||3240
 
|
 
* 8-10 [[Mythra]]
 
|-
 
|High-Speed Opportunities||Bountiful||37m 10s||3120
 
|
 
* 6-8 [[Mythra]]
 
|-
 
|Lost Among Ghosts||Abundant||34m 47s||2000
 
|
 
* x [[Mythra]]
 
|-
 
|Journey with the Jawas||Moderate||32m 24s||1920
 
|
 
* x [[Mythra]]
 
|}
 
 
'''Compounds'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Liberated Tech||Rich||39m 33s||3240
 
|
 
* 8-10 [[Turadium]]
 
|-
 
|Urgent Recruitment||Bountiful||37m 10s||3120
 
|
 
* 6-8 [[Turadium]]
 
|-
 
|Orbital Graveyard||Abundant||34m 47s||2000
 
|
 
* x [[Turadium]]
 
|-
 
|[Does not exist]||Moderate||32m 24s||1920
 
|
 
* x [[Turadium]]
 
|}
 
 
'''Tricopper Flux'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|War-bourne Wealth||Moderate||32m 24s||1920
 
|
 
* 14-24 [[Tricopper Flux]]
 
|}
 
 
'''Mission Discovery'''
 
 
{| border="1" cellspacing="0" cellpadding="8"
 
|-
 
! style="background-color: #555555; color: white;" | Mission Name
 
! style="background-color: #555555; color: white;" | Yield
 
! style="background-color: #555555; color: white;" | Time
 
! style="background-color: #555555; color: white;" | Cost
 
! style="background-color: #555555; color: white;" | Results
 
|-
 
|Shards of the Blockade||Wealthy||2h 47m 44s||4710
 
|
 
* 12-16? [[Mythra]] + 12-16? [[Turadium]]
 
|}
 
 
==Gathering==
 
 
{{MaterialboxTopScavenging|type=Scavenged Metals}}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Desh]]
 
| rarity = premium
 
| item = Desh
 
| grade = 1
 
| reqlvl = 1
 
| node = Desh Junk Pile
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Aluminium]]
 
| rarity = premium
 
| item = Aluminium
 
| grade = 1
 
| reqlvl = 25
 
| node = Alumunium Salvaged Heap
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Bronzium]]
 
| rarity = premium
 
| item = Bronzium
 
| grade = 2
 
| reqlvl = 55
 
| node = Bronzium Wreckage
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Chanlon]]
 
| rarity = premium
 
| item = Chanlon
 
| grade = 2
 
| reqlvl = 90
 
| node = Chanlon Vehicle Debris
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Phobium]]
 
| rarity = premium
 
| item = Phobium
 
| grade = 3
 
| reqlvl = 125
 
| node = Phobium Barrel
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Bondite]]
 
| rarity = premium
 
| item = Bondite
 
| grade = 4
 
| reqlvl = 165
 
| node = Bondite Jetsam
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Diatium]]
 
| rarity = premium
 
| item = Diatium
 
| grade = 4
 
| reqlvl =
 
| node = Diatium Cargo
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Electrum]]
 
| rarity = premium
 
| item = Electrum
 
| grade = 5
 
| reqlvl = 250
 
| node = Electrum Cache
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Neutronium]]
 
| rarity = premium
 
| item = Neutronium
 
| grade = 5
 
| reqlvl =
 
| node =
 
| ilvl =
 
| source = }}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Durasteel]]
 
| rarity = premium
 
| item = Durasteel
 
| grade = 6
 
| reqlvl =
 
| node =
 
| ilvl =
 
| source = }}
 
|}
 
|}
 
 
{{MaterialboxTopScavenging|type=Scavenged Compounds}}
 
{{MaterialboxScavenging
 
| icon = [[File:Silica.png|18px|link=Silica]]
 
| rarity = premium
 
| item = Silica
 
| grade = 1
 
| reqlvl = 1
 
| node = Desh Junk Pile
 
| ilvl =
 
| source =
 
}}
 
{{MaterialboxScavenging
 
| icon = [[File:Laminoid.png|18px|link=Laminoid]]
 
| rarity = premium
 
| item = Laminoid
 
| grade = 1
 
| reqlvl = 25
 
| node = Desh Junk Pile, Alumunium Salvaged Heap
 
| ilvl =
 
| source =
 
}}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Plastoid]]
 
| rarity = premium
 
| item = Plastoid
 
| grade = 2
 
| reqlvl = 55
 
| node = Bronzium Wreckage
 
| ilvl =
 
| source =
 
}}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Plasteel]]
 
| rarity = premium
 
| item = Plasteel
 
| grade = 2
 
| reqlvl = 90
 
| node = Chanlon Vehicle Debris
 
| ilvl =
 
| source =
 
}}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Lacqerous]]
 
| rarity = premium
 
| item = Lacqerous
 
| grade = 3
 
| reqlvl = 125
 
| node = Phobium Barrel
 
| ilvl =
 
| source =
 
}}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Polyplast]]
 
| rarity = premium
 
| item = Polyplast
 
| grade = 5
 
| reqlvl =
 
| node = Electrum Cache
 
| ilvl =
 
| source =
 
}}
 
{{MaterialboxScavenging
 
| icon = [[File:533716.gif|18px|link=Zal Alloy]]
 
| rarity = premium
 
| item = Zal Alloy
 
| grade = 6
 
| reqlvl =
 
| node =
 
| ilvl =
 
| source =
 
}}
 
|}
 
|}
 
   
 
==Codex==
 
==Codex==
 
* [[Codex/Scavenging]]
 
* [[Codex/Scavenging]]
   
{{CrewSkills}}
+
{{Crew Skill nav}}
 
 
[[Category:Scavenging| ]]
 
[[Category:Scavenging| ]]

Latest revision as of 15:43, 13 May 2021

Scavenging icon.
Crew Skills > Scavenging
Overview  •  Trainers  •  Missions

Scavenging is a gathering crew skill. It is the art of salvaging useful parts and base materials such as metals, alloys and synthetic compounds from potential technological resources- junk piles, fallen droids, abandoned cargo, and broken-down vehicles.

There are three ways to collect scavenging materials:

  • Scavenging nodes are located around the world and can be found on the minimap.
  • Dead droids (usually only strong or elite-level droids are scavengeable). These will also show up on the minimap.
  • Sending a companions on scavenging crew missions. See the Missions section above for a list of missions and their results.

Scavenging nodes and dead droids will also show up on the world map when the corresponding option is selected on the sidebar, as do the other gathering materials for the characters who have those respective corresponding crew skills.

Complementary skills

Crafting skills: Armormech, armstech, cybertech

Materials

The following types of materials can be obtained through scavenging.

Codex