Name
|
Level
|
Cast Time
|
Cooldown
|
Force Cost
|
Range
|
Description
|
|
Armor Proficiency: Shield Generator
|
10
|
Passive
|
Passive
|
None
|
Self
|
Able to equip a personal shield generator in your off-hand.
|
|
Assassin's Training
|
10
|
Passive
|
None
|
None
|
Self
|
Increases your total Endurance by 5 per rank, and increases the base damage dealt by Shock by 25%.
|
|
Lightning Charge
|
10
|
Instant
|
2s
|
100
|
Self
|
Charges your lightsaber with lightning, giving your attacks a SO% chance to deal X energy damage. This effect cannot occur more than once every 1.5 seconds. Requires a double-bladed lightsaber. Does not break Stealth.
|
|
Maul
|
10
|
Instant
|
None
|
50
|
4 m
|
Deals X weapon damage to a single target. Only useable from behind the target. Requires a double-bladed lightsaber.
|
|
Stealth
|
10
|
Instant
|
None
|
None
|
Self
|
Enters stealth mode, making your movements difficult to detect but slowing movement speed to 85% of normal. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.
|
|
Weapon Proficiency: Double-Bladed Lightsaber
|
10
|
Passive
|
Passive
|
None
|
Self
|
Able to equip double-bladed lightsabers and saberstaves.
|
|
Weapon Proficiency: Electrostaff
|
10
|
Passive
|
Passive
|
None
|
Self
|
Able to equip electrostaves and other staff melee weapons tied to the Willpower attribute.
|
|
Discharge
|
12
|
Instant
|
15s
|
20
|
10 m
|
Unleashes your current lightsaber charge upon the target, applying an effect based on your current charge. Only usable with a charged lightsaber. Requires a double-bladed lightsaber.
- Lightning Charge: Deals X periodic energy damage over 18 seconds.
- Dark Charge: Strikes up to 5 nearby enemies, dealing Y internal damage and decreasing the targets’ accuracy by 5% for the next 18 seconds. Generates a high amount of threat.
- Surging Charge: Deals Z internal damage.
|
|
Dark Charge
|
14
|
Instant
|
2 secs
|
100
|
Self
|
Charges your lightsaber with dark energy, giving your attacks a SO% chance to drain life force from the target, dealing X internal damage and healing you for Y. This effect cannot occur more than once every 4.5 seconds. Increases your armor rating by 115%, shield chance by 15%, and threat generation by 100%. While active, melee bonus damage is reduced by 5%. Requires a double-bladed lightsaber. Does not break Stealth.
|
|
Guard
|
14
|
Instant
|
None
|
None
|
30 m
|
While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transfered back to you. Requires Dark Charge.
|
|
Mind Control
|
16
|
Instant
|
15s
|
None
|
30 m
|
Controls the mind of the target, forcing it to attack you for 6 seconds. Player targets deal 30% less damage when attacking anyone other than you. Lasts 6 seconds.
|
|
Mind Trap
|
20
|
Instant
|
None
|
50
|
10 m
|
Traps the target's mind, leaving it bewildered and unable to act for 60 seconds. Damage will break the effect prematurely. This ability is only usable in stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time. Cannot be used on droids.
|
|
Blackout
|
22
|
Instant
|
1m 00s
|
None
|
Self
|
Increases your stealth level by 15 for 8 seconds. Only usable in stealth mode.
|
|
Force Cloak
|
22
|
Instant
|
3m 00s
|
None
|
Self
|
Uses the Force to vanish from sight, immediately exiting combat and entering stealth mode. For 10 seconds, you become virtually undetectable, but all healing done and received is decreased by 100%.
|
|
Deflection
|
24
|
Instant
|
2m 00s
|
None
|
Self
|
Increases your ranged and melee defense by 50% for 12 seconds. Requires a melee weapon.
|
|
Lacerate
|
26
|
Instant
|
None
|
40
|
Area
|
Deals X weapon damage to up to 5 nearby targets.
|
|
Mass Mind Control
|
30
|
Instant
|
45s
|
None
|
15 m
|
Forces all enemies within 15 meters to attack you for 6 seconds. Player targets deal 30% less damage when attacking anyone other than you. Lasts 6 seconds. Does not break Stealth.
|
|
Assassinate
|
32
|
Instant
|
6s
|
25
|
4 m
|
Attempts to assassinate the target, dealing X weapon damage. Only usable on targets at or below 30% max health.
|
|
Force Shroud
|
36
|
Instant
|
1m 00s
|
None
|
Self
|
Removes all hostile removable effects and increases your chance to resist Force and tech attacks by 100% for 3 seconds. Does not break Stealth.
|
|
Spike
|
42
|
Instant
|
30s
|
20
|
4 m
|
Spikes the target upon an overloaded lightsaber, dealing X energy damage and knocking the target down for 2 seconds. Requires a double-bladed lightsaber. Only usable in stealth mode.
|
|
Overcharge Saber
|
50
|
Instant
|
2m 00s
|
None
|
Self
|
Overcharges your current lightsaber charge for 15 seconds, increasing the damage and healing dealt by all Charges by 100%.
|