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Gunslinger

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Gunslinger
Faction
Base Class
Starting Planet
Advanced Class Gunslinger

Gunslinger is a .

Master of the trick shot and willing to take advantage of every opportunity, the Gunslinger learns how to fire two blasters at once, specializing in long-range combat.

  • Dual Pistols
  • Long Range
  • Smooth Talk

Roles: Mid - Long Range Damage Dealing

Abilities

Core abilities

Name

Level

Cast Time

Cooldown

Energy Cost

Range

Description

Aimed Shot 10 2.5 secs 15 secs 15 30m Fires a well-aimed shot that deals weapon damage. Can only be used from cover. Fires both blasters if dual wielding.
Crack Shot 10 Passive Passive None Self Increases the range of Quick Shot, Flash Grenade, Distraction, Hemorrhaging Blast and Wounding Shots to 30 meters, and additionally increases the range of all blaster attacks by 5 meters.
Dual Wield 10 Passive Passive None Self Allows you to wield two one-handed weapons.
Hold Position 10 Passive Passive None Self While in cover, ranged defense is increased by 20% and you are immune to interrupts and ability activation pushback.
Smuggler's Luck 10 Instant 1 min None Self Increases the critical hit chance of your next Charged Burst by 100%.
Leg Shot 12 Instant 15 secs 12 30m Fires a shot that deals weapon damage and immobilizes the target for 5.0 seconds. Damage dealt after 2 seconds ends the effect prematurely. Fires both blasters if dual wielding.
Pulse Detonator 16 Instant 30 secs None None Detonates an emergency charge that knocks all nearby targets back several meters and immobilizes them for 5.0 seconds. Damage dealt after 2 seconds ends the effect prematurely. Only usable in cover.
Quickdraw 18 Instant 12 secs 15 30m Fires off a round of lightning-quick shots that deals weapon damage. only usable on targets at or below 30% max health. Fires both blasters if dual wielding.
Hunker Down 20 Instant 1 min None Self Hunkers down, becoming immune to all controlling effects. Only usable in cover. ends prematurely if cover is exited. Lasts 20.0 seconds.
Sweeping Gunfire 22 4.5 secs
(channeled)
None 35 30m Sprays a wave of bolts over the target area, dealing weapon damage over the duration to up to 3 targets within 5 meters. Requires dual blasters.
Flourish Shot 28 Instant 4.5 secs 10 30m Fires a high-impact shot that deals weapon damage and reduces the target's armor by 20% for 45.0 seconds. Fires both blasters if dual wielding.
Speed Shot 36 3 secs
(channeled)
15 secs 20 30m Unloads both blasters at a high rate of fire, dealing weapon damage over the duration. Requires dual blasters. Must be in cover to use.
Scrambling Field 42 Instant 3 mins None 10m Deploys an acquired scrambling field that disrupts the energy signatures of conventional weapons. The field spans 10 meters around you, reducing the damage taken by all allies that remain inside by 20%. Lasts 15.0 seconds. Can only be used from cover, and exiting cover ends the effect.
Illegal Mods 50 Instant 2 mins None Self Increases alacrity by 20% for 10.0 seconds.

Skill Trees

  • - Teaches the Gunslinger to use explosives and advanced tech to sustain a longer assault.
  • - The Gunslinger focuses on precise, high damage attacks from the safety of cover.
  • - These tactics leave no trick off-the-table and often leave an enemy crippled or bleeding.

Gallery

Advanced Classes
Gunslinger